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local mp = require 'mp'
--local utils = require 'mp.utils'
local config = {
file = "/storage/emulated/0/Android/media/is.xyz.mpv/scripts/sleep.json",
logging = true,
}
local time = {
minutes = 0,
format = "%02d:%02d:%02d",
remaining = 0,
display_time = true,
}
local gesture_state = {
triggers = {
count = 0,
last_action_time = 0,
},
actions = {
pending = false,
confirm_timeout = 5, -- seconds
timer = nil,
callback = nil,
}
}
local ActionType = {
SET_TIMER = 1,
REMOVE_TIMER = 2,
REINSTATE = 3,
RESET = 4
}
local function log(msg_str)
if config.logging then
mp.msg.info("[sleep.lua]: " .. msg_str)
end
end
---------------------------
-- JSON PARSER --
---------------------------
local function read_jsonkey_value(file_str, json_obj, obj_key)
local b_obj = string.find(file_str, json_obj)
local e_obj = string.find(file_str, "}", b_obj)
if not (b_obj and e_obj) then
log(json_obj .. "does not exist or " .. config.file "is formatted incorrectly")
return nil
end
local substr = string.sub(file_str, b_obj, e_obj)
local key_val = string.match(substr, obj_key)
if not key_val then
log("could not extract \"" .. string.match(obj_key, "\"([^\"]+)\"") .. "\"" .. " from " .. config.file)
return nil
end
return key_val
end
local function read_config()
log("opening" .. config.file .. "...")
local openf, err = io.open(config.file, "r")
if openf == nil then
log("failed to open" .. config.file .. "! " .. err)
return
end
local file_str = openf:read("*all")
if file_str == nil or file_str == "" then
log("Failed to read config.file into string or config.file is empty" .. config.file .. "!")
openf:close()
return
end
log("config:\n" .. file_str)
log("closing" .. config.file .. ".")
io.close(openf)
local default_time = read_jsonkey_value(file_str, "\"config\"", "\"default_time\"%s*:%s*([%d%.]+)")
local display_time = read_jsonkey_value(file_str, "\"config\"", "\"display_time\"%s*:%s*(%a+)")
log("default_time " .. default_time)
time.minutes = default_time
time.display_time = display_time
log("time.minutes " .. time.minutes)
log("time.display_time " .. (time.display_time or "nil"))
end
---------------------------
-- Sleep / Timer --
---------------------------
local function set_timer()
time.active = true
time.remaining = time.minutes * 60
local update_timer
update_timer = mp.add_periodic_timer(1, function()
if not time.active then
update_timer:kill()
return
end
if mp.get_property("pause") == "no" then
time.remaining = time.remaining - 1
end
if time.display_time then
local hrs = math.floor(time.remaining / 3600)
local min = math.floor((time.remaining % 3600) / 60)
local sec = time.remaining % 60
local rem = string.format(time.format, hrs, min, sec)
log("time remaining: " .. rem)
if not gesture_state.actions.pending then
mp.osd_message("Sleep Timer: " .. rem, 3)
end
end
if time.remaining <= 0 then
log("time expired. Killing timer")
update_timer:kill()
time.active = false
time.remaining = nil
mp.osd_message("Sleep timer expired - pausing playback", 3)
log("pausing playback.")
mp.set_property("pause", "yes")
end
end)
end
local function remove_timer()
time.active = false
time.remaining = 0
end
---------------------------
-- Action / Gestures --
---------------------------
local function cancel_pending_action()
if gesture_state.actions.timer then
gesture_state.actions.timer:kill()
gesture_state.actions.timer = nil
gesture_state.actions.callback = nil
gesture_state.actions.pending = false
mp.osd_message("Action cancelled", 3)
end
end
local function confirm_action(action_t)
cancel_pending_action()
gesture_state.actions.pending = true
local messages = {
[ActionType.SET_TIMER] = "Timer will be set for " ..
time.minutes .. " minutes in " ..
gesture_state.actions.confirm_timeout ..
" seconds.\nGesture again to cancel",
[ActionType.REMOVE_TIMER] = "Timer will be removed in " ..
gesture_state.actions.confirm_timeout ..
" seconds.\nGesture again to cancel",
}
mp.osd_message(messages[action_t], gesture_state.actions.confirm_timeout)
gesture_state.actions.timer = mp.add_timeout(gesture_state.actions.confirm_timeout,
function()
if gesture_state.actions.callback then
gesture_state.actions.callback()
end
gesture_state.actions.timer = nil
gesture_state.actions.callback = nil
gesture_state.actions.pending = false
end)
return true
end
-- user calls this
local function handle_gesture()
local current_time = mp.get_time()
gesture_state.triggers.last_action_time = current_time
gesture_state.triggers.count = gesture_state.triggers.count + 1
if gesture_state.actions.pending then
cancel_pending_action()
return
end
if gesture_state.triggers.count == ActionType.SET_TIMER then
local confirmed = confirm_action(ActionType.SET_TIMER)
if confirmed and not time.active then
gesture_state.actions.callback = function()
log("sleep action confirmed. Setting timer for " .. time.minutes .. " minutes")
set_timer()
mp.osd_message("Timer has been set!")
end
else
mp.osd_message("Timer already exists", 4)
log("timer already exists.")
gesture_state.actions.pending = false
end
elseif gesture_state.triggers.count == ActionType.REMOVE_TIMER then
local confirmed = confirm_action(ActionType.REMOVE_TIMER)
if confirmed then
gesture_state.actions.callback = function()
remove_timer()
mp.osd_message("Timer has been removed.")
end
end
else
gesture_state.triggers.count = 0
end
end
-- called immediately upon opening a media config.file
local function main()
log("script has been loaded")
read_config()
log("script has initialized defaults")
end
mp.add_key_binding(nil, "sleep", handle_gesture) -- the user invokes this by gesturing (user-set in input.conf)
main() -- this is run upon opening a media file
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