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authorben <ben@nagy.contact>2025-01-05 21:41:48 -0800
committerben <ben@nagy.contact>2025-01-05 21:41:48 -0800
commit9c8a9a894ac1436b1b5f7ef9ed8c2e163ba8eb88 (patch)
tree585ec0844ed1cde6eb802aa8868f9a5891927758
parent18fbe9a0a1e600c1b79a1bfea702cdfe158e2776 (diff)
added action-gesturing-state cycling logic
-rw-r--r--.gitignore1
-rw-r--r--lua/sleep.lua150
2 files changed, 117 insertions, 34 deletions
diff --git a/.gitignore b/.gitignore
index 02e8202..1ff3bf8 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1 +1,2 @@
push.sh
+pull_log.sh
diff --git a/lua/sleep.lua b/lua/sleep.lua
index 931c21e..3a48469 100644
--- a/lua/sleep.lua
+++ b/lua/sleep.lua
@@ -1,4 +1,7 @@
-local config_file = "../sleep.json" -- TODO: update path to . (since sleep.json should be in is.xyz.mpv)
+local mp = require 'mp'
+--local socket = require("socket") -- not portable
+
+local config_file = "/storage/emulated/0/Android/media/is.xyz.mpv/scripts/sleep.json"
local time = {
minutes = 25,
@@ -11,13 +14,28 @@ local time = {
remaining = nil,
was_active = false,
last_update = "", -- ISO 8601
+ -- file_name = ""
},
}
local gesture_state = {
- last_trigger_sec = 0,
- trigger_count = 0,
- latency = 3, -- seconds
+ triggers = {
+ count = 0,
+ last_action_time = 0,
+ },
+ actions = {
+ pending = false,
+ confirm_timeout = 5, -- seconds
+ timer = nil,
+ callback = nil,
+ }
+}
+
+local ActionType = {
+ SET_TIMER = 1,
+ REMOVE_TIMER = 2,
+ REINSTATE = 3,
+ RESET = 4
}
@@ -34,7 +52,7 @@ local function read_jsonkey_value(file_str, json_obj, obj_key)
local e_obj = string.find(file_str, "}", b_obj)
if not (b_obj or e_obj) then
- print(json_obj .. "does not exist or " .. config_file "is formatted incorrectly")
+ mp.msg.error("[sleep.lua]" .. json_obj .. "does not exist or " .. config_file "is formatted incorrectly")
return nil
end
@@ -42,7 +60,7 @@ local function read_jsonkey_value(file_str, json_obj, obj_key)
local key_val = string.match(substr, obj_key)
if not key_val then
- print("could not extract \"" .. string.match(obj_key, "\"([^\"]+)\"") .. "\"" .. " from " .. file)
+ mp.msg.error("[sleep.lua]: could not extract \"" .. string.match(obj_key, "\"([^\"]+)\"") .. "\"" .. " from " .. config_file)
return nil
end
@@ -50,39 +68,37 @@ local function read_jsonkey_value(file_str, json_obj, obj_key)
end
local function read_config()
- print("opening", config_file .. "...")
+ mp.msg.info("[sleep.lua]: opening", config_file .. "...")
local openf = io.input(config_file)
if openf == nil then
- print("failed to open", config_file .. "!")
+ mp.msg.error("[sleep.lua]: failed to open", config_file .. "!")
-- TODO: we should make sure it exists, otherwise should create it
end
+
local file_str = openf:read("*all")
if file_str == nil or file_str == "" then
- print("failed to read config_file into string or config_file is empty")
+ mp.msg.error("[sleep.lua]: Failed to read config_file into string or config_file is empty", config_file .. "!")
end
+ mp.msg.info("[sleep.lua]: closing", config_file .. ".")
+ io.close(openf)
+
local default_time = read_jsonkey_value(file_str, "\"config\"", "\"default_time\"%s*:%s*(%d+)")
local prevstate_tstamp = read_jsonkey_value(file_str, "\"previous_state\"", "\"timestamp\"%s*:%s*\"(.-)\"")
local prevstate_lastup = read_jsonkey_value(file_str, "\"previous_state\"", "\"last_updated\"%s*:%s*\"(.-)\"")
local prevstate_active = read_jsonkey_value(file_str, "\"previous_state\"", "\"was_active\"%s*:%s*([a-zA-Z]+)")
- if (default_time and prevstate_tstamp and prevstate_lastup and prevstate_active) then
- --[[ print("default_time: " .. default_time)
- print("prevstate_tstamp: " .. prevstate_tstamp)
- print("prevstate_lastup: " .. prevstate_lastup)
- print("prevstate_active: " .. prevstate_active) ]]
- else
- -- print("something went wrong")
- end
-
- print("closing", config_file .. ".")
- io.close(openf)
+ mp.msg.info("default_time: " .. default_time or "[sleep.lua]: could not extract default_time from")
+ mp.msg.info("prevstate_tstamp: " .. prevstate_tstamp)
+ mp.msg.info("prevstate_lastup: " .. prevstate_lastup)
+ mp.msg.info("prevstate_active: " .. prevstate_active)
end
local function reinstate_tstamp(time)
-- according to a gesture, this should be called, and seek to @param in file
+ -- we also need to verify that we're in the correct file.
end
local function export_time()
@@ -93,33 +109,99 @@ end
local function stop_timer()
end
-local function reset_timer()
+local function remove_timer()
end
local function set_timer()
- timer.minutes = read_config() or timer.minutes
- timer.active = true
- mp.osd_message("Timer has been set for " .. timer.minutes .. " minutes.", 3)
end
local function display_time()
end
+local function cancel_pending_action()
+ if gesture_state.actions.timer then
+ gesture_state.actions.timer:kill()
+ gesture_state.actions.timer = nil
+ gesture_state.actions.callback = nil
+ gesture_state.actions.pending = false
+ mp.osd_message("Action cancelled")
+ end
+end
+
+local function confirm_action(action_t)
+ cancel_pending_action()
+ gesture_state.actions.pending = true
+
+ local messages = {
+ [ActionType.SET_TIMER] = "Timer will be set for " .. time.minutes .. " minutes in " .. gesture_state.actions.confirm_timeout .. " seconds.\nGesture again to cancel",
+ [ActionType.REMOVE_TIMER] = "Timer will be removed in " .. gesture_state.actions.confirm_timeout .. " seconds.\nGesture again to cancel",
+ [ActionType.REINSTATE] = "Timer will be reinstated in " .. gesture_state.actions.confirm_timeout .. " seconds.\nGesture again to cancel",
+ [ActionType.RESET] = "Timer will be reset in " .. gesture_state.actions.confirm_timeout .. " seconds.\nGesture again to cancel"
+ }
+
+ mp.osd_message(messages[action_t], gesture_state.actions.confirm_timeout)
+
+ gesture_state.actions.timer = mp.add_timeout(gesture_state.actions.confirm_timeout, function()
+ if gesture_state.actions.callback then
+ gesture_state.actions.callback()
+ end
+
+ gesture_state.actions.timer = nil
+ gesture_state.actions.callback = nil
+ gesture_state.actions.pending = false
+ end)
+
+ return true
+end
+
-- user calls this
local function handle_gesture()
- mp.osd_message("Gesture Received.", 3)
- set_timer()
-
- -- TODO:
- -- the firs time handle_gestures() is called, timer should be set
- -- if handle_gestures() is called a second time within a short period, then we should cycle timer off
- -- if handle_gestures() is called again a third time within a short period, then we should reinstate the last time export
- -- should include debouncing logic for clean gesture input (eg. ignore calls made within some tiny time before each other)
+ mp.osd_message("Gesture Received. (" .. gesture_state.triggers.count .. ")", 3)
+ gesture_state.triggers.count = gesture_state.triggers.count + 1
+
+ local current_time = mp.get_time()
+ gesture_state.triggers.last_action_time = current_time
+
+ if gesture_state.actions.pending then
+ cancel_pending_action()
+ return
+ end
+
+ if gesture_state.triggers.count == ActionType.SET_TIMER then
+ local confirmed = confirm_action(ActionType.SET_TIMER)
+ if confirmed then
+ gesture_state.actions.callback = function()
+ --set_timer()
+ mp.osd_message("Timer has been set!")
+ end
+ end
+ elseif gesture_state.triggers.count == ActionType.REMOVE_TIMER then
+ local confirmed = confirm_action(ActionType.REMOVE_TIMER)
+ if confirmed then
+ gesture_state.actions.callback = function()
+ --remove_timer()
+ mp.osd_message("Timer has been removed.")
+ end
+ end
+ elseif gesture_state.triggers.count == ActionType.REINSTATE then
+ local confirmed = confirm_action(ActionType.REINSTATE)
+ if confirmed then
+ gesture_state.actions.callback = function()
+ -- reinstate_timer(t)
+ mp.osd_message("Reinstating [time stamp] from [FILE].")
+ end
+ end
+ else
+ gesture_state.triggers.count = 0
+ end
end
-- called immediately upon opening a media config_file
-function main()
- mp.osd_message("Sleep timer script initialized!", 3)
+local function main()
+ mp.msg.info("[sleep.lua]: script has been loaded")
+ mp.osd_message("script has been loaded")
+
+ --read_config()
end
mp.add_key_binding(nil, "sleep", handle_gesture) -- the user invokes this by gesturing (user-set in input.conf)